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pidi_planar_reflections_3 [2019/10/14 13:14] irrsoft [Basic Upgrade Guide] |
pidi_planar_reflections_3 [2020/05/29 04:34] irrsoft |
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- | ===== LWRP vs Standard Pipeline ===== | + | ===== Universal RP vs Standard Pipeline ===== |
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- | The Lightweight | + | The Unversal |
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- | Because of its “in-development” nature, compatibility-breaking bugs and serious performance issues can be expected while using this tool alongside | + | Because of its “in-development” nature, compatibility-breaking bugs and serious performance issues can be expected while using this tool alongside |
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- | Due to the many limitations in SRP rendering including the inability to render cameras manually, render with custom shaders/ | + | Due to the many limitations in SRP rendering including the inability to render cameras manually, render with custom shaders/ |
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- | Three packages are provided to support the actual LWRP releases, one for LWRP 5.7 on Unity 2019.1, one for LWRP 6.9 on Unity 2019.2 and a Beta release for Universal RP in Unity 2019.3. These packages are clearly labeled | + | Different |
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- | In this quick guide we will go through the whole process of using PIDI Planar Reflections | + | In this quick guide we will go through the whole process of using PIDI Planar Reflections |
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==== Installation ==== | ==== Installation ==== | ||
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- | While PIDI : Planar Reflections 3 has been designed to be integrated to any project at any stage of development with little to no setup required, there are still some considerations to be made for projects which are upgrading from the original release (version 2.0 - 2.9 ) or projects using the new Lightweight | + | While PIDI : Planar Reflections 3 has been designed to be integrated to any project at any stage of development with little to no setup required, there are still some considerations to be made for projects which are upgrading from the original release (version 2.0 - 2.9 ) or projects using the new Scriptable |
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- | === LWRP Projects === | + | === URP Projects |
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- | In the last step described above, once you see the import dialog while adding this asset to your project,** DO NOT** import the Standard Pipeline folder to your project. Importing this folder would cause errors due to the shaders and materials included in it being incompatible with LWRP. | + | In the last step described above, once you see the import dialog while adding this asset to your project,** DO NOT** import the Standard Pipeline folder to your project. Importing this folder would cause errors due to the shaders and materials included in it being incompatible with URP. |
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- | Instead, once the tool has been fully imported, unpack the LWRP or Universal RP package that better matches your Unity and SRP version. If you plan to use the water shaders for LWRP / URP make sure to also import the corresponding | + | Instead, once the tool has been fully imported, unpack the HDRP or Universal RP package that better matches your Unity and SRP version. If you plan to use the water shaders for URP make sure to also import the corresponding URP shaders from the LWRP Add on folder as they include several sub graphs and assets required by the water shaders. |
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- | To achieve the best results and especially if you plan to use the advanced Water Shaders with LWRP / URP, you must change the settings of the Scriptable Render Pipeline Asset that you are using (you can find it in Project Settings / Graphics) and enable the Opaque and Depth texture rendering features. This will ensure that all the internal data required by PIDI Planar Reflections 3 is generated. | + | To achieve the best results and especially if you plan to use the advanced Water Shaders with URP, you must change the settings of the Scriptable Render Pipeline Asset that you are using (you can find it in Project Settings / Graphics) and enable the Opaque and Depth texture rendering features. This will ensure that all the internal data required by PIDI Planar Reflections 3 is generated. |
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- | While we do our best to keep up to date with LWRP releases there may be times when Unity updates their pipelines and adds or removes functionality from them (and in most cases breaking the compatibility of LWRP shaders) before we can issue the corresponding update. If your version of LWRP does not load the shaders appropriately or the demo scenes inside the LWRP Add on folder show pink materials please be patient, as we will issue the corresponding patch usually within 1-2 days of a new LWRP release or contact us to let us know the details of the error to our [[support@irreverent-software.com|support email]]. | + | While we do our best to keep up to date with LWRP releases there may be times when Unity updates their pipelines and adds or removes functionality from them (and in most cases breaking the compatibility of LWRP shaders) before we can issue the corresponding update. If your version of LWRP does not load the shaders appropriately or the demo scenes inside the URP Add on folder show pink materials please be patient, as we will issue the corresponding patch usually within 1-2 days of a new LWRP release or contact us to let us know the details of the error to our [[support@irreverent-software.com|support email]]. |
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==== Basic Shaders Upgrade Guide ==== | ==== Basic Shaders Upgrade Guide ==== |